Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Veteran criminals become notorious for both their ruthlessness and ability to elude capture. They can be dangerous and rightly fearful in their element, but are no match for the sheer numbers that law-abiding soldiery can throw at them.
Special Notes: This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.
Advances from: | Outlaw |
---|---|
Advances to: | |
Cost: | 56 |
HP: | 62 |
Movement: | 7 |
XP: | 150 |
Level: | 3 |
Alignment: | lawful |
ID | ME Fugitive |
Abilities: | concealment |
mace impact | 11 - 2 melee | ||
sling impact | 7 - 4 ranged |
Resistances: | |
---|---|
blade | -30% |
pierce | -20% |
impact | -20% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 50% |
Coastal Reef | 2 | 50% |
Deep Water | 99 | 30% |
Flat | 1 | 60% |
Forest | 2 | 70% |
Frozen | 2 | 40% |
Hills | 2 | 70% |
Impassable | 99 | 50% |
Mountains | 3 | 70% |
Mushroom Grove | 2 | 70% |
Sand | 2 | 40% |
Shallow Water | 2 | 40% |
Swamp | 2 | 40% |
Unwalkable | 99 | 20% |